Clutch
Automatically places blocks to prevent fatal falls, saving you in critical moments.
Activation Conditions
- On void: Attempts to save you from falling into the void.
- On lethal fall: Activates when you're about to take lethal fall damage.
- On more than x blocks: Triggers when you're about to fall more than a specified number of blocks.
- Blocks: Sets the minimum fall distance to trigger the module.
Additional Settings
- Silent aim: Uses the Silent Aim system. Learn more here.
- Show block count: Displays the number of available blocks for clutching near your crosshair
- Reset angle: Resets your view angles to their original position after clutching
- Return to slot: Switches back to your original hotbar slot after clutching
- Allow staircase up: Allows clutch to staircase on repeat jumps
- Clutch move delay: Freezes movement for a few ticks after completing a long clutch
Block Selection
Specifies rules on which blocks should be allowed to be used for clutching.
- Blacklist: Specifies blocks that cannot be used for clutching.
- Whitelist: Restricts clutching to only when holding specific items.
For more information, see the documentation for "Limit to Item" Settings.