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Blink

Chokes the packets you send to the server while enabled.


Direction

Determines whether the module should choke outgoing packets only, or incoming and outgoing.

  • Outgoing Only: Only choke outgoing packets. You will see your opponent's movements around you, but your opponents will not see yours.
  • Bi-directional: Chokes incoming packets as well. You will not see server updates around you while the module is enabled.

Type

Determines what type of packets to choke.

All

Chokes all packets (movement, chat, etc).

Movement Only

Warning

Exclusively chokes movement packets.

When enabled, a "breadcrumb" trail will be spawned in the path that you are following, showing you your previous position (where you were when you enabled the module), and the path you'll follow as you "blink".

Spawn Fake

A fake entity of yourself will be spawned at your location when the module is enabled. This entity is only visible to you, it's to help you remember where you were when you enabled the module.

Auto Send

The module will automatically "unchoke" all queued packets once the specified threshold quantity is queued.

  • Send Threshold: The amount of packets that must be ready to be sent, before the module automatically sends them.