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AntiFireball

Automatically aims and swings at incoming fireballs to deflect them.


Angle Limit

Sets the maximum angle that an incoming fireball can be from your crosshair's position for the fireball to be deflected. Fireballs outside this FOV will not be deflected.

Aim Speed

Controls how quickly your aim adjusts to intercept the fireball.

Stop Movement

Disables movement inputs while deflecting fireballs, preventing accidental falls during sensitive maneuvers.

  • Move on Finish: Re-enables movement keys after deflecting the fireball.

Silent Aim

Adjusts your aim silently, so your view remains unchanged on your screen while your character appears to react to the fireball from other players' perspectives. For more information on how Silent Aim works, check out it's documentation.