Velocity
Reduces knockback taken when hit. Helps prevent long combos by keeping you closer to your opponent.
Mode
Normal
Warning
Directly reduces knockback using specified Horizontal and Vertical multipliers.
- Horizontal: Reduces knockback on the X/Z axes.
- Vertical: Reduces knockback on the Y axis.
- Ticks: Delays knockback reduction for a specified number of ticks.
- Kite Mode: Increases knockback when hit from behind, useful for kiting opponents.
- Kite Horizontal: Increases knockback on the X/Z axes when hit from behind
- Kite Vertical: Increases knockback on the Y axis when hit from behind.
- Always Kite: Activates Kite Mode regardless of hit direction
Lag
Delays incoming packets when hit by another player.
- Air delay: Packet delay when hit while in the air
- Ground delay: Packet delay when hit while on the ground
Chance
The percentage chance of the module activating to reduce knockback (Normal Mode) or attempt a "perfect jump" (Jump Reset Mode)
Only When Targeting
Activates the module only when the opponent hitting you is near your crosshair.
Water Check
Disables the module while in water or other liquids to avoid suspicion