SilentAura
A combination of AimAssist and AutoClicker, allowing attacks without disrupting your client-side view. Uses your Silent Aim settings.
Target Settings
Specifies which entities are considered valid targets. For more information, see the documentation for "Target Settings".
Aim Speed
Controls the speed of head movements toward the target.
Attacks per Second
Sets the minimum and maximum attacks per second, randomly varying to avoid detection.
Extra Swing Distance
The distance beyond attack range where your character starts swinging, making attacks less suspicious.
Max Angle
The maximum angle a target can be from your real crosshair position for SilentAura to consider them a valid target.
Target Mode
Determines how a module prioritizes target selection when multiple targets are available. Choose the factor that's most important for your gameplay.
- Distance: Prioritizes the closest targets.
- Yaw: Prioritizes targets closest to your crosshair, requiring minimal view angle adjustment.
- Armor: Prioritizes targets with weaker armor.
- Threat: Prioritizes the most dangerous targets based on their weapon and strength level.
- Health: Prioritizes targets with the lowest health.
Target Area
Specifies which part of the target's hitbox the module will aim towards.
- Center: Aims towards the center of the target's hitbox.
- Closest: Aims towards the closest position on the target's hitbox.
Break Blocks
Temporarily disables the module while breaking blocks.
- Break Blocks Delay: A random delay before the module deactivates to allow block breaking.
- Break Blocks Whitelist: Only pauses the module when you're attempting to break a block, while holding the specified items.
Require Mouse Down
Restricts the module's functionality so that it is only active while holding left mouse button.
Disable on Death
Automatically disables the module upon death. Useful for avoiding situations where the module is still active and targeting players when sent back to the lobby.
Show Target
Highlights targeted and attacked entities with specified colors.
- Target Color: The color for targeted entities.
- Attack Color: The color for attacked entities.
Limit to Items
Restricts the module's functionality so that it is only active while you are holding the specified items. For more information, see the documentation for "Limit to Item" Settings.