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SilentAura

Ghost

A combination of AimAssist and AutoClicker, allowing attacks without disrupting your client-side view. Uses your Silent Aim settings.


Target Settings

Specifies which entities are considered valid targets. For more information, see the documentation for "Target Settings".

Aim Speed

Controls the speed of head movements toward the target.

Click Mode

Controls how SilentAura times its attacks.

  • CPS: Attacks at the configured Attacks per Second rate.
  • Trigger: Waits for the attack cooldown to be ready and for SilentAura to be hovering the target. A valid mace smash bypasses the normal cooldown. Trigger mode and its settings are available on Minecraft 1.12.2 and newer.

Attacks per Second

Sets the minimum and maximum attacks per second used by CPS mode, randomly varying the rate between attacks.

Trigger Settings

The following settings are available when Click Mode is set to Trigger on Minecraft 1.12.2 and newer.

  • Extra Delay: Adds a delay after the attack cooldown. Negative values attack before the cooldown is complete. A valid mace smash bypasses the normal cooldown and this extra delay.
  • Mouse Over Delay: Controls how long SilentAura must be hovering the target before attacking.
  • Select First Hit: Waits for the opponent to hit you before attacking them.
  • Ignore Activation Click: When Require Mouse Down is enabled, ignores the first manual click used to activate SilentAura unless the target is already under the crosshair and the attack is ready.
  • Air Crits: Won't attack while airborne unless the hit will be a critical hit.
  • Shield Check: Won't attack players who are actively shielding. This check is bypassed while an enabled ShieldBreaker, axe-enabled HitSwap, or Stun Slam-enabled AutoMace has an axe available.
  • Target Miss Chance: A percentage chance to attack while ready without hovering a valid target, intentionally producing a missed attack.
  • Early Hit Chance: A percentage chance to attack before the cooldown is completely ready.

Extra Swing Distance

The distance beyond attack range where your character starts swinging, making attacks less suspicious.

Max Angle

The maximum angle a target can be from your real crosshair position for SilentAura to consider them a valid target.

Target Mode

Determines how a module prioritizes target selection when multiple targets are available. Choose the factor that's most important for your gameplay.

  • Distance: Prioritizes the closest targets.
  • Yaw: Prioritizes targets closest to your crosshair, requiring minimal view angle adjustment.
  • Armor: Prioritizes targets with weaker armor.
  • Threat: Prioritizes the most dangerous targets based on their weapon and strength level.
  • Health: Prioritizes targets with the lowest health.

Target Area

Specifies which part of the target's hitbox the module will aim towards.

  • Center: Aims towards the center of the target's hitbox.
  • Closest: Aims towards the closest position on the target's hitbox.

Break Blocks

Temporarily disables the module while breaking blocks.

  • Break Blocks Delay: A random delay before the module deactivates to allow block breaking.
  • Break Blocks Whitelist: Only pauses the module when you're attempting to break a block, while holding the specified items.

Require Mouse Down

Restricts the module's functionality so that it is only active while holding left mouse button.

Disable on Death

Automatically disables the module upon death. Useful for avoiding situations where the module is still active and targeting players when sent back to the lobby.

Show Target

Highlights targeted and attacked entities with specified colors.

  • Target Color: The color for targeted entities.
  • Attack Color: The color for attacked entities.

Limit to Items

Restricts the module's functionality so that it is only active while you are holding the specified items. For more information, see the documentation for "Limit to Item" Settings.