Target Settings
Specifies which entities are considered valid targets.
- Players: Considers Players valid targets.
- Mobs: Considers Hostile Mobs (zombies, skeletons, etc) valid targets.
- Animals: Considers Peaceful Mobs (sheep, cows, etc) valid targets.
- Ignore Invisible: Ignores invisible targets.
- Ignore Naked: Ignores naked (unarmoured) targets.
- Ignore Behind Walls: Ignores targets that you do not have line-of-sight with.
