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Target Settings

Specifies which entities are considered valid targets.

  • Players: Considers Players valid targets.
  • Mobs: Considers Hostile Mobs (zombies, skeletons, etc) valid targets.
  • Animals: Considers Peaceful Mobs (sheep, cows, etc) valid targets.
  • Ignore Invisible: Ignores invisible targets.
  • Ignore Naked: Ignores naked (unarmoured) targets.
  • Ignore Behind Walls: Ignores targets that you do not have line-of-sight with.