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HitSelect

Ghost

Interrupts attacks to gain combat advantages like improved movement, reduced knockback, and increased critical hit frequency.


Chance

The chance that an attack would be interrupted.

Mode

  • Pause: Static hit selection. Pauses attacks for a duration after a hit.
  • Active: Dynamic hit selection. Pauses attacks only when advantageous, allowing regular hits to go through when it would be beneficial.
    • Preference: Choose which benefit to favor:
      • KB reduction: Prioritizes reducing knockback.
      • Critical hits: Prioritizes increasing critical hit frequency. Both modes will still provide some level of the other benefit.