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Anti-AFK

Automatically prevents you from being kicked for being AFK by issuing movement inputs at intervals.


Start Delay

Sets the minimum and maximum time (in seconds) the module waits for your input before activating.

Frequency

Controls how often the module makes you move. Higher values mean more frequent movement.

Keep Close

Limits movement to a small area around your original position, preventing you from wandering off or falling.

Rotation

Enables the module to also adjust your look angles, potentially bypassing additional anti-AFK checks.

Silent Aim

Uses the Silent Aim system. Learn more here.

Max Yaw Change

Limits vertical head movement.

Max Pitch Change

Limits horizontal head movement.