Anti-AFK
Automatically prevents you from being kicked for being AFK by issuing movement inputs at intervals.
Start Delay
Sets the minimum and maximum time (in seconds) the module waits for your input before activating.
Frequency
Controls how often the module makes you move. Higher values mean more frequent movement.
Keep Close
Limits movement to a small area around your original position, preventing you from wandering off or falling.
Rotation
Enables the module to also adjust your look angles, potentially bypassing additional anti-AFK checks.
Silent Aim
Uses the Silent Aim system. Learn more here.
Max Yaw Change
Limits vertical head movement.
Max Pitch Change
Limits horizontal head movement.